MYSTERY OF THE HEAVENS
This oracular mystery is designed for use with the 5th Edition Dungeons & Dragons Oracle class, rules for which can be found here.
|HEAVENS MYSTERY SPELLS|
As an oracle with the Heavens Mystery, you can choose from the following revelations.
You gain the ability to use your bonus action to impose disadvantage on all saving throws against your illusion spells until the start of your next turn. Once you use this ability, you must complete a long rest before using it again. At 14th level, you can use this ability to use this ability twice per long rest. At 18th level, you can use this ability once per short rest.
Coat of Many Stars
You gain the ability to conjure armor of starry radiance that functions as the mage armor spell as a bonus action. At 14th level, the armor also provides resistance to slashing weapon damage.
Dweller in Darkness
Prerequisite: 10th level
You gain the ability to cast the phantasmal killer spell without expending a spell slot. Once you use this ability, you cannot use it again until you complete a long rest. At 18th level, you can use this ability to cast the weird spell instead of phantasmal killer.
You gain the ability to learn your precise location, whenever you can see the open sky at night. Further, whenever you can see the night sky, you can add your Charisma modifier to all Wisdom (Perception) checks. Finally, you gain the ability to cast a cantrip or spell without any somatic or verbal components. Once you use this ability, you must complete a long rest before using it again.
You learn the chill touch cantrip.
Lure of the Heavens
You gain the ability to leave no tracks. At 6th level, you gain the ability to hover six inches off the ground at will. At 10th level, you gain the ability to cast the fly spell without using a spell slot. One you cast fly in this manner, you cannot do so again until you complete a long rest.
Mantle of Moonlight
You gain the ability to cast the heroism spell without using a spell slot. Once you use this ability, you must complete a long rest before doing so again. At 6th level, you can affect three targets with this ability, at 10th level, you can affect five targets, at 14th level, you can affect seven targets, and at 18th level, you can affect any number of targets within 30 feet.
You gain the ability to summon a bridge of shimmering moonlight which is 10 feet wide and up to 100 feet long. The bridge persists until you dispel it as a bonus action or until you complete a long rest or until you use it again. Once you use this ability, you must complete a short rest before using it again.
Spray of Shooting Stars
You learn the acid splash cantrip, only this version does radiant damage instead of acid damage.
Prerequisite: 10th level
You add the commune spell to your list of spells known. This does not count towards your limit of spells known.
FINAL REVELATION OF HEAVENS
As an action you can become an avatar of the Heavens. For 1 minute, you gain the following benefits:
- You are immune to fear effects and do triple damage on all critical hits.
- If you die, you are reborn 3 days later as if the reincarnation spell had been cast on you.
- You add your Charisma modifier to all saving throws.
DUNGEON MUSER’S NOTES
This week has been dominated by the fallout of my recent move and, as such, I only had time to prepare one mystery. Now that my belongings are, mostly, unpacked, I hope to be back on a regular schedule next week.
As with earlier mysteries, the Heavens Mystery is designed to fit a specific theme and, as such, it is unlikely that it could be easily reskinned.
MORE MYSTERIES AWAIT
Next week I will be continuing my conversion of the Iron Gods adventure path.
Until next time, I remain;
- THE DUNGEON MUSER