Casting Call – Live from the Sword Coast: Maurgoth Son of Daurgoth 4th Level Warlock – 5th Edition Dungeons & Dragons

Maurgoth Son of Daurgoth

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Male Dragonborn Charlatan Warlock 4
Neutral Good
Representing Nick Enns

Strength 10 (19) (+0)(+4)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 10 (+0)
Charisma 16 (+3)
Size: Medium
Height: 6′ 3″
Weight: 250 lb
Skin: Red
Eyes:
Hair: None

Maximum Hit Points: 31
Hit Dice 4d8
Speed: 30 feet
Armor Class: 13 = 10 + 1 [leather] + 2 [dexterity]

Proficiency bonus: +2
Initiative modifier: + 2 = + 2 [dexterity]
Attack (handheld / thrown): + 6 = + 2 [proficiency] + 4 [strength]
Attack (missile / finesse): + 4 = + 2 [proficiency] + 2 [dexterity]
Strength save: + 4
Dexterity save: + 2 = + 2 [dexterity]
Constitution save: + 2 = + 2 [constitution]
Intelligence save: + 0
Wisdom save: + 2 = + 2 [proficiency]
Charisma save: + 5 = + 2 [proficiency] + 3 [charisma]
Insight (passive): 10 (15 with advantage)
Perception (passive): 10 (15 with advantage)

Carry: 150 lb maximum

Languages: Common Draconic

Eldritch Blast [+5 to hit; 1d10+3 force damage (range 120)]

Vivexvalignant (Greatsword) [+5 to hit; 2d6+5 slashing]

Unarmed strike [+6 to hit; 5 bludgeoning]

2 Daggers [+6 to hit; 1d4+4 piercing, 1 lb, finesse, light, thrown (range 20/60)]

Leather armor [light; + 1 AC; 10 lb.]

EMBER – Pseudodragon familiar Str 6 (-2) Dex 15 (+2) Con 13 (+1) Int 10 (+0) Wis 12 (+1) Cha 10 (+0) AC 13; HP 7; Speed 15 fly 60; perception +3; stealth +4; blindsight 10, darkvision 60, passive perception 13, understands common and draconic but does not speak; advantage on perception checks involving sight, hearing or smell; advantage on saves vs spells and other magic, limited telepathy, bite +4 to hit, reach 5, damage 1d4+2 piercing; sting +4 to hit, save vs constitution DC 11 sleep poison

Feats:

Lucky
Skill Name Key Ability Skill Modifier Ability Modifier Trained? Misc. Modifier
Acrobatics Dex 2 = +2
Animal Handling Wis 0 = +0
Arcana Int 0 = +0
Athletics Str 0 = +0
Deception Cha 5 = +3 + 2
History Int 0 = +0
Insight Wis 0 = +0
Intimidation Cha 5 = +3 + 2
Investigation Int 2 = +0 + 2
Medicine Wis 0 = +0
Nature Int 0 = +0
Perception Wis 0 = +0
Performance Cha 3 = +3
Persuasion Cha 5 = +3 + 2
Religion Int 0 = +0
Sleight of Hand Dex 2 = +2
Stealth Dex 2 = +2
Survival Wis 0 = +0

At warlock level 4, you know 3 warlock cantrips. Mark your Warlock Cantrip(s) here:
Eldritch Blast
Friends
True Strike

Warlock spells:  Second-level Spell Slots – 2/short rest
At warlock level 4, you know 5 warlock spells.

Mark your First Level Warlock spells here:
Arms of Hadar
Command [pact spell]
Hex

Mark your Second Level Warlock spells here:
Invisibility
Scorching Ray [pact spell]

At warlock level 4, you know 2 warlock invocations.
Check your chosen invocations here.
Agonizing Blast – Maurgoth adds his Cha to damage on his Eldritch Blast
Mask of Many Faces – Maurgoth can cast disguise self without expending a spell slot (see spell in his spellbook).

Dragonborn
The breath weapon does 2d6 fire damage in 15ft cone. A short rest is required to recharge.

Red Dragonborn (subrace)

  • Hairless body is covered with black scales.
  • Breath weapon is a 15 foot cone of fire, dexterity saves.
  • Red dragonborn are resistant to fire.

Charlatan

  • You have a fake identity alter-ego.
  • You are an accomplished forger.
  • Proficient with disguise kit and gaming kit / playing cards.

Warlock

  • The DC to resist your spells is 13 [8 + proficiency bonus + your charisma modifier].

Fiendish patron (warlock)

  • Level 1: Dark Ones Blessing — on reducing enemy to 0 hp, gain temporary hp equal to your charisma modifier plus warlock level (7 hps).

Chain pact (warlock)

First Ability Score Improvement: Feat

Maurgoth Son of Daurgoth’s Equipment:

Money: 355 gold pieces.

Vivexvalignant – (Attunded) This greatsword is a 5 1/2 foot long blade of oily, dark-gray iron named Vivexvalignant (“Burning Victory”). The hilt is a soot-stained representation of two black dragon heads rearing towards each other, and the hilt is wrapped in alchemically treated reptile skin.

It functions as a +1 Greatsword that grants the wielder resistance to acid, the wielder can understand spoken Draconic, those creatures hit with the blade are unable to heal for 1 round, and the wielder can cast the spell Compelled Duel once per day, when attuned. Otherwise, it is simply a +1 Greatsword.

Cinderstrong Bands: These vambraces are made of a blackened iron that appears coated in soot that does not rub off. The leather straps on the back seem, likewise, charred. The vambraces feature the wrought iron faces of demonic, horned humanoid creatures wreathed in stylized flames in a distinctly ancient style reminiscent of the lost Calim Empire (which fell 7000 years ago). Along the edges, they feature the crude runic script of the Ignan tongue (a subset language of Primordial…the language of the inhuman elemental planes). When the Cinderstrong Bands are worn, the wearer’s Strength is 19. They require attunement.

Kobold Fire Pot: Each creature in 10ft of bomb’s target must succeed on a DC 11 Dexterity saving throw or take 1d8 fire damage (half on a successful save)

Maurgoth Son of Daurgoth’s Personality Traits:
I lie about almost everything, even when there is no reason to do so.

Maurgoth Son of Daurgoth’s Ideal:
Independence: I am a free spirit – no one tells me what to do.

Maurgoth Son of Daurgoth’s Bond:
Wanted by his father the Dracolich after he betrayed him.

Maurgoth Son of Daurgoth’s Flaw:
Can’t resist swindling more powerful beings.

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Casting Call – Live from the Sword Coast: Maurgoth Son of Daurgoth 4th Level Warlock – 5th Edition Dungeons & Dragons

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